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[主观题]

What makes this game peculiar lies in that it teaches kids how to handle the problems in real life

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更多“What makes this game peculiar lies in that it teaches kids how to handle the problems in real life”相关的问题

第1题

What makes this game peculiar lies in that it teaches kids how to handle the problems in real life
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第2题

--Are you still thinking about yesterday's game?--Oh, that's ______.

A.what makes me feel excited

B.whatever I feel excited about

C.how I feel about it

D.when I feel excited

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第3题

—Are you still thinking about yesterday's game?—Oh, that's

A.what makes me feel excited

B.whatever I feel excited about

C.how I feel about it

D.when I feel excited

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第4题

A brand new _Minecraft_ game will be story-driven.The new series of “_Minecraft: Story M

A brand new _Minecraft_ game will be story-driven.

The new series of “_Minecraft: Story Mode_” will be set in the world of _Minecraft__,_ but it will feature an original story that combines new characters with familiar themes. It is driven by player choice. It will be a separate standalone product.

The decision to make the new game community-driven is potentially brilliant. It’s interesting that feedback from the community is going to be brought into _Minecraft: Story Mode_. In a way, it echoes what _Minecraft_ is. It is a user-generated world.

It’s likely that there already have been gamers on _Minecraft_ fan blogs. They have come up with theories as to how the universe was created. There could be lots of contradictory things there. But from a marketing standpoint, it makes all the sense in the world for the community of “you guys are going to write this.”

_Minecraft_ first came out in 2009 and is probably due for an evolution of some sort. _Story Mode_ seems like a natural next step. A dedicated fan base has very high expectations. It will be satisfied with the story it is developing.

There will be challenges, however. _Minecraft_ does not follow what the game industry is used to working with. It will be a completely different development scenario. It is a world with no story and starting from the beginning. As long as the _Minecraft_ story is popular and successful, that might be OK.

*

* The new series of game will feature a new story with unfamiliar themes. {T; F}

* The new game will be combined with other products. {T; F}

* The new game is community-driven. {T; F}

* The game fans can create the theories of the universe on the _Minecraft _blogs. {T; F}

* Minecraft strictly follows the rules of the game industry. {T; F}

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第5题

听音频,回答下面各题。 Some people think of politics as a game. But an online game makes pe
ople 26 themselves doing one of the hardest jobs in American politics: cutting the federal budget. The game is called Budget Hero. Students in Los Angeles and other cities have been playing it. Budget Hero lets them 27 how they want to spend federal tax dollars. The game uses information from the 28 Budget Office. It shows what effects each cost-cutting proposal would have. The game was developed in 2008. In the newest 29 , students make decisions about what spending is important to them. Do they want to reduce taxes? 30 environmental protection? What should they do about defense spending? Making these decisions helps 31 their goals. Jane Harmon, a former Democratic 32 from California who has served in Congress for almost twenty years, offered students some ideas. She now heads the Woodrow Wilson Center for International Scholars, which helped create Budget Hero. More than one million people have played it 33 , she says, and she thinks they have learned at least two things. One is how hard it is and the other is that it can be done if theres a will to do it. Ms. Harmon also says the students are having more 34 than Congress at cutting the budget. She says that kids, and actually adults too who play this game, have open minds and they want to learn what the facts are. And sadly, a lot of Congress is a fact-free universe, and that is 35 for the country. 请回答(26)题__________.

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第6题

A brand new _Minecraft_ game will be story-driven.

The new series of “_Minecraft: Story Mode_” will be set in the world of _Minecraft__,_ but it will feature an original story that combines new characters with familiar themes. It is driven by player choice. It will be a separate standalone product.

The decision to make the new game community-driven is potentially brilliant. It’s interesting that feedback from the community is going to be brought into _Minecraft: Story Mode_. In a way, it echoes what _Minecraft_ is. It is a user-generated world.

It’s likely that there already have been gamers on _Minecraft_ fan blogs. They have come up with theories as to how the universe was created. There could be lots of contradictory things there. But from a marketing standpoint, it makes all the sense in the world for the community of “you guys are going to write this.”

_Minecraft_ first came out in 2009 and is probably due for an evolution of some sort. _Story Mode_ seems like a natural next step. A dedicated fan base has very high expectations. It will be satisfied with the story it is developing.

There will be challenges, however. _Minecraft_ does not follow what the game industry is used to working with. It will be a completely different development scenario. It is a world with no story and starting from the beginning. As long as the _Minecraft_ story is popular and successful, that might be OK.

*

* The new series of game will feature a new story with unfamiliar themes. {T; F}

* The new game will be combined with other products. {T; F}

* The new game is community-driven. {T; F}

* The game fans can create the theories of the universe on the _Minecraft _blogs. {T; F}

* Minecraft strictly follows the rules of the game industry. {T; F}

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第7题

改错:Middle age has its compensations.

Middle age has its compensations. Youth is bound hand and foot with the shackles of public opinion. Middle age enjoys freedom.I remember that when i left the school i said to myself: __1__"Hence forward. I can get up when i like and go to bed when i like." That of course was an exaggeration, and i soon found that whenever you have an aim you must sacrifice something of freedom to achieve it. But by the time you have reached middle age you discovered how __2__much freedom it was worth to sacrifice in order to achieve any aim that __3__you have on view. When i was a boy i was tortured by shyness, __4__and middle age has to a great extent brought me a relief of this. I __5__have now no such feeling and i save myself much discomfort. I always hated cold water, but for many years i bath in cold seas because __6__i wanted to be like everybody. __7__It was until quite late in life that i discovered how easy it was __8__to say:"i don't know." i find with middle age no one expects me to walk twenty-five miles, or to play a scratch game of golf, or to dive from a height of thirty feet. This is all to the good and makes life pleasant, but i should no longer care if they do. That is what makes __9__youth unhappy, the vehement anxiety to be like other people, and that is what makes middle age intolerable, the reconciliation with __10__oneself.

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第8题

I was talking with a senior Public Relations manager the other day about The Game Trainers
and he expressed much doubt about both the possibility and value of getting senior professionals to play games. "These are serious people with serious jobs, and they are not going to waste time running around like school children,"he told me. This statement highlighted many of his assumptions. He also provided me with a golden opportunity to talk about how these "serious people with serious jobs" could actually learn something about themselves, their staff, their company, and their business opportunities by allowing creativity to flow more freely through "games". His position is not uncommon and it comes from a deep seated misunderstanding of what a "game" is and what it is for, as well as a set notion of what "work" must look like for it to be considered of value. Its not a coincidence (巧合) that the most successful companies of the last decade, including Apple and Google, were all started by college students, and perhaps as a consequence have at their core a spirit of fun, creativity and innovation. Their success has not been achieved through a strict work environment, dull meetings and a 9 to 5 work time. Instead they have flowing and flexible work spaces, a culture of cooperation, opportunities for creativity and relaxed work structures. The Game Trainers support this innovative and highly productive approach to work by developing games to integrate into the working environment. And so, I said to the PR man, its a good thing that they are "serious people with serious jobs" , because we also are extremely serious about play, and in todays environment they simply cannot afford not to play games.

What does the PR manager think of the authors proposal of playing games?

A.It is against the rule.

B.It makes no sense.

C.It is worth a try.

D.It would be beneficial.

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第9题

Complete each of the following sentences with an appropriate word or phrase. Change the

form. when necessary.

Complete each of the following sentences with an a

1.This book attempts to() the position of the national government in local affairs.

2.If you() to see him, please let me know as soon as possible.

3.These workers have to be() all day, going from one machine to the other.

4.The football game is canceled ()unavoidable circumstances.

5.David ()have passed the exam if he had worked harder.

6.My classmate has been ()work for a whole week.

7.He couldn’t help weeping when he talked about the ()he suffered in childhood.

8.The patient was asked to ()of what he ate every day.

9.Nancy is not getting along well with her workmates. She often makes others unhappy with().

10.His impolite manners ()at the party. No one wanted to talk with him.

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第10题

Middle age has its compensations. Youth is bound h...

Middle age has its compensations. Youth is bound hand and foot with the shackles of public opinion. Middle age enjoys freedom.I remember that when i left the school i said to myself: __1__"Hence forward. I can get up when i like and go to bed when i like." That of course was an exaggeration, and i soon found that whenever you have an aim you must sacrifice something of freedom to achieve it. But by the time you have reached middle age you discovered how __2__much freedom it was worth to sacrifice in order to achieve any aim that __3__you have on view. When i was a boy i was tortured by shyness, __4__and middle age has to a great extent brought me a relief of this. I __5__have now no such feeling and i save myself much discomfort. I always hated cold water, but for many years i bath in cold seas because __6__i wanted to be like everybody. __7__It was until quite late in life that i discovered how easy it was __8__to say:"i don't know." i find with middle age no one expects me to walk twenty-five miles, or to play a scratch game of golf, or to dive from a height of thirty feet. This is all to the good and makes life pleasant, but i should no longer care if they do. That is what makes __9__youth unhappy, the vehement anxiety to be like other people, and that is what makes middle age intolerable, the reconciliation with __10__oneself.

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